Two thirds of the American and Canadian population attended a cinema at least once in 2016. Pamela McClintock Foreign box office revenue was $29.8 billion, a 1 percent uptick over 2017 ($29.5 billion). In the case of Black Panther, the first Hollywood studio tentpole to feature a virtually all-black cast, the breakdown was: Caucasian (36 percent), Hispanic (18 percent), African-American (35 percent), Asian/Pacific Islander (6 percent) and Native American/Other (5 percent). "Our companies continue to deliver content where, when and how audiences want it, and the numbers released today speak volumes. Privacy Policy | Video game revenue in 2018 reached a new peak of $43.8 billion, up 18 percent from the previous years, surpassing the projected total global box office for the film industry, according to … Terms of Use | EMAIL ME. What the Future Holds. TWITTER Essential insights into the effects of the pandemic. The flattening out internationally is due in part to currency fluctuations, as well as diminishing admissions in more mature markets, a problem cinemas across the U.S. are all too familiar with. Part of the reason for the relatively static result is fluctuating currency exchange rates. By comparison, the global box office industry was worth US$41.7 billion while global music revenues reached US$19.1 billion in 2018. For … In 2016, global revenues from games topped $101 billion – that’s a lot more than the global revenues from music and movies combined. In this area of the site, you'll find over 2,000 pages of information detailing the changes that have shaped the industry. Sitemap | Global box office revenue for 2018 hit an all-time high of $41.7 billion, thanks to a hefty uptick of nearly 7 percent at the North American box office. There was some year-over-year improvement among frequent moviegoers in the 18-24 bracket (5.6 million versus 5.2 million), although the number of frequent moviegoers in the 12-17 category slipped from 5.5 million to 5 million. Domestic revenue came in at a record $11.9 billion, eclipsing the milestone set in 2016 ($11.4 billion) by 4 percent, Comscore announced Wednesday. EMAIL ME. Revenue from North America and Canada came in at a best-ever $11.9 billion, a mammoth 7 percent spike over 2017, while attendance was up 5 percent. by Global revenues from traditional pay-TV and OTT TV episodes and movies will reach $265 billion in 2018; up from $254 billion in 2017 and $234 billion in 2015. What emerges is a portrait of movie studios that are fundamentally risk-averse and may have, in 2018… | EU Privacy Preferences. | Do Not Sell My Personal Information All rights reserved. Global Entertainment Industry Raked In Near $97B In 2018; Home Sector Alive With $55B+, But U.S. Digital Spend Crushed Moviegoing – MPAA Annual Report ... a the bulk of a film’s revenue … Industry development and key players in the United States The U.S. motion picture and video production and distribution industry’s estimated total revenue amounted to 69.9 billion … TREND: Series have developed a new form of cinema that rivals theatrical films. Also, per capita attendance increased among all ethnicities, according to the report. The expanded report was the brainchild of MPAA chairman/CEO Charlie Rivkin, who recently led the effort to make Netflix a member of the trade org. As of 2011 , the countries with the largest number of film productions were India, Nigeria, an… Overall, a well-received crop of tentpoles and other event pics appealing to a diverse audience helped to fuel the boom. Box office receipts are expected to surpass $11 billion in 2019 (this figure includes projected cinema advertising earnings of $991 million). Welcome to our reference library analyzing trends in the domestic movie industry since . The industry experienced a 2% growth from $11.1 billion in 2015. by For the second year in a row, the MPAA document combined global theatrical stats and, in a nod to the growing might of streaming, home entertainment revenue. Globally, revenue was up 2.6 percent over 2017, when combined worldwide ticket sales landed at a then-record $40.6 billion. It's the first time in history that a non-Hollywood studio has been welcomed into the MPAA fold. Looking strictly at game revenue, League of Legends was the driving force in 2018, followed by Dungeon Fighter Online. THE HOLLYWOOD REPORTER is a registered trademark of The Hollywood Reporter, LLC. Year-on-year growth is 10% and analysts made predictions that in 2019 revenue would top $152 billion. Movie Chains in 2018: New Revenue Streams and Subscription Services The failure of MoviePass is just one experiment within an industry looking to revitalize its top line. © 2021 The Hollywood Reporter, LLC. Read full article ... 2018, 4:42 PM. According to the report, global home entertainment spending jumped 16 percent in 2018 to $55.7 billion, putting total box office and home entertainment revenue at … FACEBOOK To say that the gaming industry is on the rise would be a massive understatement. Series Cinema. But in fact both Hollywood and the global music industry are dwarfed by video games. 2018’s total domestic gross (U.S. and Canada) will total about $11.9 billion from some 1.3 billion tickets sold. Year-over-year, revenue was up 6.7 percent over the $11.1 billion collected in 2017. That compares to none last year among the six top-grossing films. 4.1 2013-2018 Global Capacity, Production and Production Value of Cling Film Industry 4.2 2013-2018 Global Cost and Profit of Cling Film Industry 4.3 Market Comparison of Global and Chinese Cling Film Industry 4.4 2013-2018 Global and Chinese Supply and Consumption of Cling Film 4.5 2013-2018 Chinese Import and Export of Cling Film 3:34 PM PST 1/2/2019 The top three continents/regions by box office gross were: Asia-Pacific with US$14.9 billion, the U.S. and Canada with US$11.4 billion, and Europe, the Middle East and North Africa with US$9.5 billion. Total cinema revenue in the US will remain stable through 2022 in spite of unstable market conditions. Total US cinema revenues plummeted to US$3.5bn in 2020 from US$11.4bn in 2019, but is projected to rebound to US$9.1B in 2024, representing a -2.4% five-year CAGR. | California Privacy Rights "In today's dynamic marketplace, stories come to life for audiences in theaters, at home and on the go," Rivkin said in a statement. Terms of Use | | EU Privacy Preferences, Courtesy of Walt Disney Studios Motion Pictures (2); Universal Pictures. The U.S. filmed entertainment industry encompasses films, movie theaters, TV subscriptions and electronic home video production, and distribution and consumption. The gender composition was 51 percent female and 49 percent male, on par with the previous year. | Do Not Sell My Personal Information The growth spurt was fueled in part by a slew of tentpoles that appealed to ethnically diverse audiences, as well to younger moviegoers easily distracted by smaller screens and gadgets. 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